CS 3600
Programming Assignment #1
Objectives:
- Use OpenGL to get a simple 2D
graphics application to compile and run.
Assignment Specifications:
- NOTE 1: This assignment
should be done using any Visual C++ compiler. You may use a different compiler, or even a different platform such as MAC or XWINDOWS, but you are on your own in those environments.
- NOTE 2: For compatibility reasons,
it is recommended that you use the machines in the lab.
- Download the 5 starter files
(See the Notes section of this web page).
- Make a new Visual C++ Console
Project, put the above files in its directory, and add graphics.cpp and
graphics.h to your project.
- Compile and run!
Turning it in: There are several ways to pass off your programming
assignments. Its better to pass it off to me in person, so that if there's a
problem, we can get it fixed and get you full credit.
- Show it to me during my
office hours.
- Show it to me whenever you
can find me, such as before or after class.
- Email your source code as an
attachment to stander@dixie.edu. Make sure you include your name INSIDE
your source code.
- HINT: Finish the assignment
early to avoid last minute surprises!
- HINT: Always review
assignment instructions to ensure you completed all assignment
requirements!